01 Indie games & development tools
We make games.
We build tools.
Sometimes they even work.
BrokenDev is a one-person workshop for games, Blender tools, Unreal experiments, and ideas that probably looked easier on paper.
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02 Currently building
Don’t Make
A Sound
DMAS // game in development
In development
Keep quiet.
Stay alive.
Don’t Make A Sound is the current BrokenDev game project. The full reveal, screenshots, trailer, and store links will arrive when they’re ready—not a frame before.
- 01Don't Make A Sound listens. Using live microphone input, the game reacts to the actual noise you make — stay silent and survive, or summon The Whisper. The horror isn't on the screen. It's in the room with you.
- 02Trapped on a remote island, you're not here to fight anything — you're here to stay quiet, and quiet has a cost. A binaural-audio antagonist built from the echoes of the dead means the scariest thing in the game is the one you can't see, only hear.
- 03Beneath the scares is a real one: a man returns for a childhood friend he never told how much he mattered. Don't Make A Sound is psychological horror with something underneath it — grief, not just jump-scares
Enter the game page ↗Space reservedProjects are being prepared.
Game development, Blender, Unreal Engine, environment art, tools, 3D work, and future cinematics will live here when they are ready for the spotlight.
Environment ArtBlenderUnreal EngineToolsGamesCinematics3D Art
05 Latest devlog
Notes from the repair log.
LOG_000The first entry is still being written.
Progress reports, experiments, tool updates, and useful mistakes will appear here. The log is empty—not broken. Probably.
Open devlog → 06 About BrokenDev
A small indie studio building games, making tools, and occasionally creating entirely new problems to solve.